![]() Values are: 0=off, 1=enemy, 2=teammate, 3=both) Mp_halftime_duration 15 // Number of seconds that halftime lasts ![]() Mp_halftime 1 // Determines whether or not the match has a team-swapping halftime event. Mp_friendlyfire 1 // Allows team members to injure other members of their team Mp_freezetime 0 // How many seconds to keep players frozen when the round starts Mp_free_armor 1 // Determines whether armor and helmet are given automatically. Mp_do_warmup_period 0 // Whether or not to do a warmup period at the start of a match. ![]() Mp_buytime 0 // How many seconds after round start players can buy items for. Learn more about bidirectional Unicode charactersīot_quota "2 " // Determines the total number of bots in the gameīot_quota_mode "fill " // Determines the total number of bots in the game ![]() To review, open the file in an editor that reveals hidden Unicode characters. ![]() This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |