![]() ![]() True multithreading / multicore for servers and possibly clients.Entirely new rendering system (allowing potential upgrades to DX10 or DX11, ports as well).Some examples of future major changes coming as a result of this new focus: ![]() The new zombie pathfinding is a good example of this approach beginning to produce results. This had a severe short-term impact on our progress as our existing team had to devote time and resources to training and planning. This involved us drastically increasing the size of the team working on the game. Our major focus has been on establishing the architecture, both in the team and in the game, in order to deliver best in the future. ![]()
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